Back to the standingsPLAYER · #28

lird

Records held: 1, across 1 problems. Verified breakthroughs: 0. Longest standing: 23 days.

Contribution6
Current rank#16
Records held1
Breakthroughs30
Scoring & awards
Site #1
1
Proof points
0
World #1
0
Special-contribution points
5

Special contributions: P04 debugging award (2026-08-27)

Records held over time

26d agopeak 76now 1

Records held right now

Breakthrough history

Every record ever taken stays here, even once overtaken — losing a record does not mean losing the credit.

Tilted equal squares in a circleP05 · n = 11
<0.01% better
Human
The smallest triangle in an annulusP28 · n = 5
3.55% better
Human
Lighting a unit squareP51 · n = 35
<0.01% better
Human
Lighting a unit squareP51 · n = 34
<0.01% better
Human
Lighting a unit squareP51 · n = 33
<0.01% better
Human
Lighting a unit squareP51 · n = 32
<0.01% better
Human
Lighting a unit squareP51 · n = 31
<0.01% better
Human
Lighting a unit squareP51 · n = 30
<0.01% better
Human
Lighting a unit squareP51 · n = 29
<0.01% better
Human
Lighting a unit squareP51 · n = 28
<0.01% better
Human
Lighting a unit squareP51 · n = 27
<0.01% better
Human
Lighting a unit squareP51 · n = 26
<0.01% better
Human
Lighting a unit squareP51 · n = 25
<0.01% better
Human
Lighting a unit squareP51 · n = 24
<0.01% better
Human
Lighting a unit squareP51 · n = 23
<0.01% better
Human
Lighting a unit squareP51 · n = 22
<0.01% better
Human
Lighting a unit squareP51 · n = 21
<0.01% better
Human
Lighting a unit squareP51 · n = 20
<0.01% better
Human
Lighting a unit squareP51 · n = 19
<0.01% better
Human
Lighting a unit squareP51 · n = 18
<0.01% better
Human
Lighting a unit squareP51 · n = 17
<0.01% better
Human
Lighting a unit squareP51 · n = 16
<0.01% better
Human
Lighting a unit squareP51 · n = 15
<0.01% better
Human
Lighting a unit squareP51 · n = 14
<0.01% better
Human
Lighting a unit squareP51 · n = 13
<0.01% better
Human
Lighting a unit squareP51 · n = 12
<0.01% better
Human
Lighting a unit squareP51 · n = 11
<0.01% better
Human
Lighting a unit squareP51 · n = 3
0.01% better
Human
Lighting a unit squareP51 · n = 4
<0.01% better
Human
Lighting a unit squareP51 · n = 5
<0.01% better
Human